UFO Pinball
What started out as an application to address patients with phantom limb pain, turned into VR Pinball experiences.
Three different tables were created, I worked on assets for the UFO Pinball table. We wanted to invoke vintage sci-fi by using tin and wood toys as reference.
It was also my first time creating and managing a material library for the team to use to texture assets prior to the team working on the level at large. I would later be the team’s material designer and library manager on projects before main production.
Role |
3D Artist |
For |
Penumbra Inc. |
Date |
2020 |







