Experience
3D Artist
MVI Health / Penumbra Inc.
-Create and manage art assets for entire levels across various games.
-Create and manage custom Substance Designer materials in a library for the art team.
-Provide tech art support in areas as needed by the art team.
-Work with various art directors and game designers on several ongoing projects.
Junior Artist
MVI Health / Penumbra Inc.
-Authored props, buildings, and environment assets from start to finish based on concept designs.
-Created and managed materials in Unreal Engine per level in the game.
-Worked with the art director to create a material library for the art team.
Artist Intern
Penumbra Inc.
Learned the pipeline for the game studio. Learned the basics of Unreal Engine 4. Created various props and architecture assets for levels in the game.
3D Character Artist
Crossroads Comix
Modeled, textured, and rigged characters for animated music videos in a low-poly style.
Skills
Autodesk Maya, Adobe Creative Suite, zBrush, Substance Painter, Substance Designer, Unreal Engine 4, Clip Studio Paint EX
Education
BFA Animation / Illustration
San Jose State University
Leland High School
Awards
2018 | Cum Laude , San Jose State University Latin Honors |
2018 | Dean’s Scholar , San Jose State University Honors |
Exhibitions
2018 | Anticipation Now! – BFA Senior Gallery, Works Community Arts and Performance Center, San Jose, CA |