“Kizoku” Character Model and Color Map, Concept by Evan Stanley

“Kizoku” turnaround, modeled and rigged in Maya 2016, textured in Photoshop

Kizoku

Characters for Crossroads Comix animations are modeled mid poly with simple color texture. This was a design choice inspired by video games from the early 2000s.

Role
3D Character Artist
For
Crossroads Comix
Date
2017 – present
Type
Webcomic and Animations
URL
crossroadscomix.tumblr.com/
Character Designer
Evan Stanley